Free ↠ Serious Games: Games That Educate, Train, and Inform By David R. Michael –

Serious Games: Games That Educate, Train, and Inform Serious Games Games That Educate, Train, And Inform Will Help Game Developers Learn How To Take What They Ve Learned In Making Games For Fun And Apply It To Making Serious Games Games For Education, Training, Healing, And It Will Provide An Overview Of All Of The Major Markets For Serious Games This Overview Will Include Examples Of What Has Been Done With Video Games In These Markets, And What Is Anticipated In The Future, Including Market Scope, Goals Of Each Emerging Market, Game Types Offering Greatest Potential, The Shortest Route To Market By Category, Development Budgets By Category, And Barriers For Developers To Consider. A good book if you re interested in the topic In 2013, a little bit out of date, but nonetheless informative The structure of the book is great, systematic and the content is detailed The authors provide a lot of e Outstanding The authors did a solid job of exploring the history, present state when written , and future possibilities of using computer games for serious purposes as the title says, to educate, train, and inform the distinction as used here is that education imparts information, training imparts skills,

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